Equipment

Equipment


Weapons

There are a multitude of different weapons in the world, to represent that you will create your own weapon to your specifications.


Choose Range

  • Melee - 5 feet

  • Short - 30 feet

  • Medium - 100 feet

  • Long - 300 feet


Choose a size category

  • Small - Damage = 1d4

  • Medium - Damage = 1d6

  • Large - Damage = 1d8


Choose a Damage Classification

  • Bladed

  • Blunt

  • Piercing


Choose Modifications

  • Reach

  • Sturdy

  • *Additional Damage Classification

  • Trip/Grab (i.e. Flail)

  • Locking (i.e. chained gauntlet)



Weapon Damage Classifications

Bladed - weapons with long sharp edges

Blunt - weapons that are weighted heavily on one end, with no sharp edges

Piercing - weapons with a sharp point, usually with no sharp edges

*Unarmed - unarmed damage classification is determined by the specific attack, i.e. fists, claws, horns, etc


Armor

Just as there are many weapons in the world, so are there materials for making protective items. With this in mind we provide the types and construction, and you provide the description


Choose Armor Layer

  • Light

  • Medium

  • Heavy

  • Shield


Choose Armor Construction

  • Light - Armor Rating = 1, Durability = 20

    • i.e. cloth, leather, silk etc.

  • Medium - Armor Rating = 3, Durability = 60

    • i.e.scale, wood, reinforced leather etc.

  • Heavy - Armor Rating = 5, Durability = 120

    • i.e. plate, chitin, stone etc.


*All Shields have half Durability rating


Choose Modifiers

  • Spiked

  • Sturdy